Release 10.1A: OpenEdge Development:
Progress 4GL Reference


Data-source object handle

A handle to a data-source object. A data-source object supports the automatic filling of a ProDataSet object member table, as well as applying updates back to one or more database tables. There is a distinct data-source object for each member buffer, which allows a single ProDataSet object and a single FILL operation on that object to combine data from multiple databases. A data-source object is defined independently of any ProDataSet object.

A data-source object can be static or dynamic. A static data-source object is one you define at compile time with the DEFINE DATA-SOURCE statement. A dynamic data-source object is one you create at run time with the CREATE DATA-SOURCE statement. Use this handle to access the data-source object’s attributes and methods.

Note: Does not apply to SpeedScript programming.

Syntax

data-source-handle [ :attribute | :method ] 

data-source-handle

A handle variable that references a data-source object.

attribute

An attribute of the data-source object.

method

A method of the data-source object.

Attributes

   

Methods

 

Notes

See also

CREATE DATA-SOURCE statement, DEFINE DATA-SOURCE statement


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